Following the story of Jack the Ripper, we were tasked to find the names and dates of his victims and then his true identity in order to get out.
This room had some amazing props and a brilliant atmosphere which made it feel much more immersive than Diocletianus. Again, I was annoyed at how long the final clue took us as we should have solved it much more quickly but we still managed a decent time in what was a tricky room. This was definitely our favourite of the two!
The last part of our honeymoon took us to Split! This room is set in historical Split, in the basement of the famous Diocletian’s Palace and sees you trying to escape whilst collecting 8 ancient coins.
The best thing about this room is that there is a vast range of puzzle types and styles. It is definitely suited to the more maths minded players as there are several that require those logical problem solving skills.
We were annoyed at ourselves for missing a couple of hidden keys but we were chuffed overall with our time of 13 minutes and 49 seconds remaining (not bad when the success rate is only 40%).
Whilst a little tired in places, the room was very enjoyable and it was brilliant that they incorporated the local theme.
We had a bit of a nightmare with transport on the way there but the Mystery Room were really flexible and understanding, letting us change our booking at last minute. Great customer service!
Our 2nd game at Puzzle Punks was very enjoyable. We were slightly worried at the start as the couple before us (who had similar experience to us) only just escaped in 56 mins with lots of clues. We didn’t want this to be our first fail!
Our mission was to find the secret treasure of Dubrovnik which had been buried in the terrible earthquake. Luckily, we got off to a quick start and even solved a couple of puzzles by accident so managed a time of 36 minutes!
Whilst not as immersive or atmospheric as their GOT room, it was great to explore some of the history of Dubrovnik and to play a different style of game. This one was non-linear and so was made up of more puzzles and a range of styles.
Unfortunately we didn’t get a photo so here is one of Dubrovnik old town.
We really enjoyed this room and would highly recommend it!
So we couldn’t go on honeymoon without seeing what Croatia had to offer in terms of escape games. As fans of Game of Thrones, we had picked Dubrovnik as our first location. We, of course, had to try their GOT inspired room – Save King’s Landing. Based on events from season 2, we had to find the wildfire to ensure that Tyrion’s army could defend themselves against Stanis Baratheon’s attack at Blackwater Bay (which was partly filmed at Old Town Dubrovnik).
From the second we entered the room, we loved it! The props and decor were phenomenal. With inspiring books about the great houses of Westeros, house banners and old wooden and iron props, we were transported to the seven Kingdoms.
The room itself takes a linear strategy and it seemlessly flowed from one puzzle to the next. The puzzles themselves were imaginative, immersive and there wasn’t a coded padlock in sight!
Our GM was also welcoming and interesting to talk to, an experienced escape room player himself. He let us complete the room without interference and we luckily didn’t need to ring the “bell of shame” for a clue.
We finished with just over 27 mins to spare, which was a quick time but we loved it nonetheless.
Escape room number: #49 Completed: August 2021 Team: 2 adults Escaped?: yes Time: 32 mins
Another first for us in the ever-growing escape game market – a printable escape room kit.
This brilliantly designed escape game, which is aimed at children aged 10+, impressed us from the off. The easily downloadable pdf files showed incredible graphic design with vivid colours and mysterious-looking documents. Unsurprisingly, we couldn’t wait to print and get going.
Using the handy set up guide and game master’s how to play guide, one of us set to work on organising the resources and sorting them into the three challenges. The guides themselves are colourful, detailed and very easy to follow.
It is very simple and can be set up anywhere – all you need is a printer, scissors, glue and a stapler.
We did find that a lot of ink was required and used about 1 and a half ink cartridges to print it all. However, some of the pages we printed at A5 size. We also decided to laminate those which don’t need to be cut up during the game so that we can reuse them (it is worth checking the “How to Play” guide for which sheets need to be full size for the puzzles to work). Overall, spending on the ink is worth it to give justice to the high-quality graphic design.
The game itself involves working your way out of Houdini’s museum after being trapped inside. The mission is to find the hidden key by solving a series of clues. Along the way, there are characters to help you with specific clues or to give you hints and extra time should it be needed. With an hour on the clock, would we escape?
As escape room enthusiasts and primary school teachers, working with the target age group on a daily basis, we were interested to see how the game had been pitched. The whole challenge took us about 25 minutes but bearing in mind this is aimed at children, it provided a decent level of challenge. We can easily imagine our year 6 (UK – age 10-11) classes grouping together to come up with theories and ideas for how to solve each of the clues. We would love to try this out with them in the future.
Considering all of the components were printed, there was a large variety in the type of clues – some logic, some riddles, some physical and some skill.
Overall, we would recommend this printable escape room kit for older children and think many of the accompanying adults will love it too. It is a fun way to spend an hour and the quality of the artwork is outstanding.
Recommended teams: 2-6 players (additional copies can be printed for larger groups)
Game stats: Allocated game time: 70 mins Players: 4-8 Difficulty rating: 3 out of 4
This was a great room which we thoroughly enjoyed when in New York. It consisted of 4 small rooms with a good range and quality of puzzles. The puzzles were a good level of challenge but still very logical! We would definitely recommend it.